Tags: Pirates (342), Multiplayer (290), Naval Combat (284), Naval (257), Team-Based (231), Action (192), First-Person (160), Co-op (153), Strategy (148), Funny (139), FPS (130), Early Access (126), Sailing (111), Indie (110), Swordplay (103), Open World (83), Casual (76), Violent (75), Atmospheric (74), Adventure (61)Ĭategory: Multi-player, PvP, Online PvP, Co-op, Online Co-op, Partial Controller Support, Remote Play on Phone, Remote Play on Tablet Fire the cannons, sink enemy ships or board them with firearms and steel.ĭeveloper: Mastfire Studios Pty Ltd Publisher: Mastfire Studios Pty Ltd Lets have some fun.Blackwake is a multiplayer naval FPS focused on teamwork and cooperation. I wish all participating players good luck. A big thank you to Andrew from the UC team for his work on the logo also. Special thanks to the team organizers for their inputs. If you have any further questions regarding this tournament, you may join and ask in our competitive BW discord: Īs mentioned above, you may also contact Spartan via PM or via the Great Tortuga Discord: However all tournament castings tend to be here: We are still confirming our casters involvements at this time, hopefully have some confirmations in the coming days. (Find these communities in '#community-discords' on the Official Blackwake discord). Be aware however that it is likely these communities already have a competitive team in place consisting of the right number + reserves, it really cant hurt to ask though. Alternatively you could sign up with a community that are known to field a team. (Admissions will close on the morning of the 13th at 10:00 UTC). Simply message Spartan on discord or use the details at the bottom of the thread to express your interest. Any number of communities may enter as one team, provided they can muster 14 players. If you have a 14 man squad able to crew two small ships you are more then welcome to enter Tournamentwake 5. Normal sprinting with booty (no gun drawn) Insta picking up the booty (hard to avoid) Supply glitch (it duplicates when you put it down fast enough, hard to avoid for good players) If any of the above rules are broken: The responsible team will face a DQ of that round. I have seen a booty teleport from the booty island to the base before, if this happens any score that comes from it will not be counted. *Fig.4 = If a booty teleport happens then the booty must be left where it is until reset. *Fig.3 = If an Insta-release happens by accident (rare), then the ship responsible will not be allowed to abandon or move their ship. *Fig.2 = If your team picks up the booty and you are forced to hold the tower, it must be kept in play with at least 50% timer approximately from resetting by the team who picked it up. Getting dragged down holding it also counts as 'Teleporting' as it has the same outcome. Teleportation of the booty in general- ( see *Fig.4) Insta-releasing grapples deliberately - ( see *Fig.3) Resetting the booty deliberately - ( See * Fig.2) Teleportation of the booty with ship sinking - ( See * Fig.1) Intentionally having less players to speed up ship tasks Glitching the booty over the side of the tower Having a weapon out while carrying the booty (normal sprinting with booty allowed) This includes:īeing on your second ship out of range during grapple (Rendering them inaccessible during said grapple), if the second ship is boardable by the grappled enemy, then no problem. Minimal BW Mods to be used (crosshair only)Ĭommunity rules and common decency are expected during competitive matches (you're team will be DQ'ed by a Caster/Judge if you misbehave) Third party Crosshair programs are allowed Unique ships (you can’t pick 2 of the same ship) In the event of odd teams, bracket will be randomized using the 'SHUFFLE SEEDS' capabilities of the website ( ), and a team will be seeded forward at random.Ĭompetitors will be competing for the in-game 'Golden Parrot' cosmetic and accompanying badge! This means matches will NOT have a timer (2 booty captures wins a round) Games will be played with 'comp_ctb' server config active.
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